Workshop: Transform Your Students’ Video-Watching Experience with Annoto

If you want to increase student engagement and personalize feedback within your Shark Media videos, the Annoto Widget workshop was created just for you. The Annoto widget is a tool that integrates with Shark Media and can be used in Canvas enabling you to add interactive elements to your videos. You can use it to create questions, quizzes, surveys, polls, and discussions that appear on the video timeline. You and your students can also use it to annotate your videos with highlights, notes, links, and images.

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Workshop: Creating Interesting and Engaging Discussions with Flip

Flip is an easy-to-use tool to foster strong connections within a Canvas course. This tool is offered to educators for free and can be integrated into your Canvas Course to allow students and you the opportunity to record their responses to topics in fun and innovative ways. The social experience of letting students use creativity in composing their video allows them to engage with a topic that stimulates thought-provoking responses from the students and can also be entertaining. Join us to learn more about using this engaging tool in your courses.

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Workshop: Turnitin, Plagiarism, and AI Writing Detection in Canvas

If you have writing assignments in your course, you already know that plagiarism can be a problem. This workshop will present the tool, Turnitin, which helps identify instances of potential plagiarism along with the newly added function of AI writing detection. During the workshop, you will learn about the various ways in which Turnitin can be used in your Canvas course so that you can begin screening writing assignments for plagiarism, grammatical errors, and detecting AI-written essays.

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Classic Rewind Series: Technical Consideration of Artificial Intelligence, Learning Design, and Cognition

This session will cover the potential/current impact of artificial intelligence on cognitive load, learning design, and student development. We will explore the intersection of how students learn, the capabilities of AI in mitigating and minimizing unnecessary cognitive load which can foster student development and achievement while highlighting the ethical and academic implications of the future of education and machine learning.

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Article: Crafting an Engaging Course Experience with Gamification

Gamification is defined as “using game-based mechanics, aesthetics, and game thinking to engage people, motivate action, promote learning, and solve problems” (Kapp, 2012). Gamification is the incorporation of game design elements into non-game contexts (Deterding et al., 2011). As a strategy in education, gamification has garnered increasing attention, offering several key advantages including increased motivation, enhanced engagement, sense of achievement, real-world application, and reduction of anxiety. The application of gamification in education can lead to a more motivated, engaged, and successful learning experience for students, catering to a variety of learning styles and preferences. 

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Workshop: How to Build a Branching Scenario in SharkMedia

SharkMedia has been enhanced with an exciting feature from Kaltura called Interactive Video Paths. Interactive Videos enable you to create a more personalized, “choose your own adventure” learning experience by adding choice-based learning paths to your videos. Interactive videos are well known for their ability to increase viewer’s participation, reduce cognitive overload, maximize retention, and provide real world learning experiences.

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Workshop: All About Canvas Rubrics

Join us for an exciting workshop ‘All About Canvas Rubrics’! In this 55-minute session, you will discover how to use Canvas Rubrics to provide clear and consistent feedback to students, save time grading, and improve the quality of student work. You will learn about different types of rubrics, including holistic, analytic, single-point, and customized rubrics, and discover how to create and use them effectively in your course.

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Workshop: Turnitin, Plagiarism, and AI Writing Detection in Canvas

If you have writing assignments in your course, you already know that plagiarism can be a problem. This workshop will present the tool, Turnitin, which helps identify instances of potential plagiarism along with the newly added function of AI writing detection. During the workshop, you will learn about the various ways in which Turnitin can be used in your Canvas course so that you can begin screening writing assignments for plagiarism, grammatical errors, and detecting AI-written essays.

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Classic Rewind Series: Beyond Plagiarism Detection: Cultivating Ethical AI Engagement in Student Projects

This presentation, tailored for university faculty, explores a UNIV 1000 assignment that redefines the traditional approach to academic integrity. Session participants will act the part of students, as they collaboratively utilize ChatGPT to create a draft, fact-check and revise, and document their workflow. The presentation will include examples of this assignment’s use in a recent UNIV 1000 course and the reaction of students.

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